Less decoration, more communication

| on X · Bluesky · Mastodon

I’ve been rethinking why we rely so heavily on icons in interfaces.

While building a mostly text-based UI for Telesink, something became obvious: icons make things look polished, but they rarely make things clearer.

Telesink settings

We tend to treat icons as essential. In reality, they’re situational.

They help when:

  • 👍 Multilingual products: not everyone speaks the same language, icons provide rough affordances
  • 👍 Space-constrained UIs: when labels don’t fit (mobile, dense tables)
  • 👍 Repeated actions: once learned, icons are faster to scan
  • 👍 Visual grouping: they help chunk related actions
  • 👍 Status & feedback: success, warning, loading are instantly recognizable

But most of the time, they’re not necessary:

  • 👎 They have to be learned (many aren’t universal)
  • 👎 They’re ambiguous without labels
  • 👎 They slow down new users
  • 👎 They add visual noise without adding meaning
  • 👎 They increase design and consistency overhead
  • 👎 Text is more accessible (screen readers, clarity, localization control)

So for Telesink, I chose a mostly text-only interface. Not as a stylistic choice, but a practical one:

  • ✅ clearer actions
  • ✅ less guesswork
  • ✅ faster onboarding
  • ✅ simpler to build and maintain

My rule of thumb

Whenever I’m deciding whether to use an icon or text, I now run it through two simple questions:

  • Would a first-time user understand this instantly?
  • Does the icon truly add clarity, or is it mostly decoration?

If it doesn’t pass both tests with a clear “yes”, I default to text.

This mental filter has dramatically reduced visual clutter and forced me to focus on actual communication rather than aesthetic habit.

Less decoration, more communication.


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